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Effective 2018, the World Health Organization will recognize excessive playing of video games as a mental health disorder.
Electronic games can be used to promote sexual health and reduce risky behavior in youth.
Maybe so, suggests a new study that tested digital interventions on college students living with the mental illness.
A ton of studies focus on the dark side of gaming, but it can also benefit mental health and build social skills.
The augmented reality game’s main focus is to push users to go out and explore their real-world surroundings and capture virtual monsters.
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